Tugas Minggu 4 PPB I

Nama    : Tegar Ganang Satrio Priambodo

NRP       : 5025201002

Kelas     : PPB I


Membangun aplikasi dice roller sederhana

Pada pertemuan 4, terdapat tugas membangun aplikasi dice roller sederhana dengan jetpack compose.


package com.example.diceroller
import android.os.Bundle
import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent
import androidx.compose.animation.core.animateIntAsState
import androidx.compose.foundation.Image
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.wrapContentSize
import androidx.compose.material3.Button
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Surface
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.painterResource
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.tooling.preview.Preview
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import com.example.diceroller.ui.theme.DiceRollerTheme
import androidx.compose.runtime.*
import androidx.compose.ui.graphics.graphicsLayer
class MainActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContent {
DiceRollerTheme {
Surface(
modifier = Modifier.fillMaxSize(),
color = MaterialTheme.colorScheme.background
) {
DiceRollerApp()
}
}
}
}
}
@Preview
@Composable
fun DiceRollerApp() {
DiceWithButtonAndImage(modifier = Modifier
.fillMaxSize()
.wrapContentSize(Alignment.Center)
)
}
@Composable
fun DiceWithButtonAndImage(modifier: Modifier = Modifier) {
var result by remember { mutableStateOf( 1) }
val animatedResult by animateIntAsState(targetValue = result)
val imageResource = when(animatedResult) {
1 -> R.drawable.dice_1
2 -> R.drawable.dice_2
3 -> R.drawable.dice_3
4 -> R.drawable.dice_4
5 -> R.drawable.dice_5
else -> R.drawable.dice_6
}
Column(modifier = modifier, horizontalAlignment = Alignment.CenterHorizontally) {
Image(
painter = painterResource(imageResource),
contentDescription = animatedResult.toString(),
modifier = Modifier
.graphicsLayer(rotationY = if (result != animatedResult) 90f else 0f)
)
Button(
onClick = { result = (1..6).random() },
) {
Text(text = stringResource(R.string.roll), fontSize = 24.sp)
}
}
}
view raw MainActivity.kt hosted with ❤ by GitHub

Komentar

Postingan populer dari blog ini

Tugas Minggu 12 PPB I

Tugas Minggu 1 PPB I

Tugas Minggu 9 PPB I